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Daniel Bell, Ph.D., M.B.A.

Program Chair, Interactive Design Media

daniel.bell@syria-events.com

Profile

Dr. Bell is the Program Chair for Franklin University's Bachelor of Science in Interactive Media Design. In addition to teaching IMD courses, Dr. Bell has pioneered the infusion of real projects from organizations in the community into the classroom to give students real-world experience not afforded in typical college courses. Dr. Bell teaches, conducts research, and consults in the fields of interaction design and game-based learning. During his career, Dr. Bell has championed the use of interactive media as a method to improve learning and increasing access to those facing limitations of time and location. His work has led to collaboration with universities across the country, as well as the U.S. Department of Commerce. Dr. Bells' research is focused on the use of Real-World Projects and the creation of Game-Based learning and is the founder of the newly formed International Game-Based Learning Association, focused on improving teaching and learning through the use of games and simulations. Dr. Bell has recently returned from Poland where he participated in an EU funded project to incorporate games into higher education instruction for several Polish Universities.

Education

1998
University of Missouri - Columbia (Columbia, Missouri)
Doctor of Philosophy, Information Sci + Learn Tech (Instr Theory & Pract)
1996
University of Missouri - Columbia (Columbia, Missouri)
Master of Business Administration, Business Administration
1994
MidAmerica Nazarene University (Olathe, Kansas)
Bachelor of Arts, Management and Human Relations
1986
Hawkeye Institute of Technology (Waterloo, Iowa)
Associate in Applied Arts, Photography

Certifications

2023
Social & Behavioral Research - Basic/Refresher, CITI Program , Expiration Date: 2026

Work Experience

2016 - Present
Columbus State Community College, Adjunct Professor, Columbus, Ohio
2010 - Present
Franklin University, Program Chair, Interactive Media Design
2007 - 2010
Franklin University, Faculty
2006 - 2007
Franklin University, Faculty
2001 - 2003
University of Chicago, Graduate School of Business, Instructional Technology Manager, Chicago, Illinois
2000 - 2001
University of Kansas Medical Center, Manager of Instructional Technology, Kansas City, Kansas
1999 - 2006
Franklin University, Adjunct Faculty

Publications & Presentations

Bell, D., Jones, B., N/A, N., & Roberts, A. (2018, Oct. 05). An Integrated Communications Agency Pilot: Collaborating to Deliver Quality Learning Experiences and Positive Client Outcomes. Scholars Showcase, Columbus, OH.
Bell, D., & Jones, B. (2016, Nov. 18). Gourmet Gamification: Creating Meaningful Classroom Simulations as a Student Project. OLC Accelerate, Orlando, FL.
Bell, D., & Arnold, T. (2015, Jun. 05). Adventures in Delivering College Course for High School Students Onsite. 2015 Teaching and Learning in Higher Education Conference, Columbus, Ohio.
Bell, D. (2014, Oct. 16). Improve Learning Through Game Development. International Academic Conference on Meaningful Play Conference, East Lansing, MI.
Bell, D., August, D., Johnston-Gilbert, R., Jones, B., & Taylor, E. (2014, Jun. 13). Driving a Hybrid Course: Maximizing Student Fuel Efficiency and Engagement. Teaching and Learning Conference (2nd Annual), Franklin University.
Bell, D., Jones, B., & Ransburgh, D. (2013, Jun. 07). Meeting the Technology Challenges of the Hybrid Instructional Format. 2013 Teaching & Learning Conference, Columbus, OH.
Bell, D. (2006, Apr. 30). Choosing Instructional Techniques, using your teaching philosophy, teaching style, and context of instruction. Faculty Workshop, Webster Groves.
Bell, D. (2006, Jan. 31). Active Learning Handbook. Merlot Object Repository, Online at http://merlot.org.
Bell, D. (2005). Active Learning Handbook: Multimedia Educational Resource for Learning and Online Teaching.
Bell, D. (2004, Oct. 31). Faculty Fellowship Program Presentation, Professional and Organizational Development Network in Higher Education,. Professional and Organizational Development Network in Higher Education, Montreal, Canada.
Bell, D. (1998). Case Based Report that details the use of a collaborative Internet Based tool designed to support the academic decision process.

Professional Service

2020
Committee Chair
Personnel Committee
(Columbus, 157) End Date: 2022
2016
Committee Member
Personel Committee
(Columbus, 157) End Date: 2016
2014
Chairperson
International Game-Based Learning Association
(Pickerington, 157)
2013
Workshop Organizer
Volunteer Activity
(Columbus, 157)
2013
Chairperson
Academic Technology Committee
(Columbus, 157) End Date: 2015
2012
Faculty Advisor
Franklin University Hybrid Exploration Committee
(Columbus, 157) End Date: 2013
2012
Committee Member
Academic Technology Committee
(Columbus, 157) End Date: 2013

Memberships

2014
International Game-Based Learning Association
The purpose of IGBLA is to further the use of Game-Based learning in Secondary and post-secondary schools around the globe.